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Entry tags:
test drive — summer

SUMMER TEST DRIVE
Welcome to the test drive and thank you for your interest in The Village. This test drive is not game canon but will allow players the opportunity to experiment with game mechanics, the setting, and the flexibility of choice allowed by this game. The following prompts are examples of typical situations characters might face in the game. At least one thread from the TDM is required as part of the game's application process.
Prospective players are welcome to play with any of the established locations within Mathias.
The final round of applications will be processed in August.( Recommended listening: ♫ )
UNTO OBLIVION
Summer has arrived in Mathias. The days are warm, the nights are cool, and much of the autumn debris has cleared from around town. Only a few stray leaves and fallen branches remain, their crisp colors at odds with the new season. It's something that may cause some to wonder, while others may not even notice the oddity.
New arrivals wake in the lush forest, with its winding paths twisting back on themselves as they branch in either direction. It isn't safe to stray from the path, some ominous feeling pushing you to not venture beyond what you can clearly see, but there is nothing impeding movement along those winding paths that cut through the seemingly infinite trees. Continue stumbling in one direction and you'll reach the small town, coming out near the mishmash of quaint houses that nestle beside crumbling ruins that once were homes. But choose the other and you'll seem to wander on forever, lost in an ocean of green leaves and speckles of sunlight that taunt you with a freedom you haven't yet attained. Suddenly, there seems to be a clearing up ahead—
And then nothing. The earth opens up before you in a ravine so deep that the bottom cannot be seen. The other side can be seen, tantalizingly out of reach, and there is the sense that safety is just beyond if only you could get there. But with that sensation is also the knowledge that if you stay here, you will die. The edge seems unsteady, like getting too close would set it crumbling and send you tumbling into that dark endless nothing that waits below...

TO SEE AND BE SEEN
Standing at the center of Mathias, the Town Hall is a modest two-story building that would be welcoming if not for the faded sign, chipped paint, and deafening silence within its empty halls. It's a typical government building, with a reception desk at the front and rows of identical offices within, the names half faded from each door. But what catches the attention is a large bulletin board on the main wall beside the reception desk, once meant to hold flyers or announcements for the community.
What it holds now is decidedly different. All across the board are push-pins with scraps of torn paper clinging to them, large ones and small, bits of writing visible at the frayed edges of a few. There on the floor are the formerly ordered scraps of paper, now ripped and crumpled and scattered in all directions. In an array of handwriting styles: requests for supplies should anyone find them, pieces of information shared in the hopes of someone understanding the strange symbols and mathematical equations, notes about those missing or recently deceased.
And with the papers ripped away from the board, what was once hidden is now fully visible: An eye. A strange, ornate eye with three lobes, painted in still-wet red. And upon close examination, a keen eye will realize that the paint is actually blood, perhaps even human.
The longer someone stands there, the more it will feel like they are being watched, even studied, with great interest. It's a sensation that lingers and stays with them even when they exit the building.

NOT AS IT SEEMS
From the outside, Baneberry Hall seems like your ordinary rich person's house, spawling and bigger than it has any right to be, but one would be mistaken to assume anything of the sort. Even the baneberries that cover the back lawn leading to the forest treeline are deceptive: harmless in appearance but fatal to any foolish enough to eat them.
The building is decaying from within. The rooms have begun to rot, from the parlors and libraries still done up in grand and expensive style to the bedrooms that have locks on the doors and bars on the windows. There are restraints in some of those bedrooms, while others are bereft of sharp objects. In the hall closets, there are identical sets of white pajamas of all sizes, and the offices have locked cabinets full of a rainbow of sedatives. The names on doors and in logbook lists are all smudged beyond legibility, and any paperwork has been water-damaged and weathered, leaving no indication of who may have been kept in those bedrooms or why. But within each room, there is an item that is familiar to one of the unfortunate souls now wandering its halls...
A beloved book, a handwritten letter from a loved one, a medal earned through years of service. As caked in dust and grime as anything else, each item is placed in its room as if it belongs there, as if it might have been there for years. But it couldn't have been. None of them have any memory of being here before, and that unnerving sense of familiarity is just their mind playing tricks on them.
Isn't it?
QUESTIONS?
leo fitz ( agents of shield / marvel live action )
[ first waking up in those strange woods and now this. a dilapidated town hall with its almost illegible, faded signs and chipping paint. as fitz walks into the building, he idly hooks his finger under the edge of one of those paint chips and flakes it off, sparing it only a quick glance as it flutters to the floor. his attention is mostly reserved for empty building. well, not so much empty as devoid of life. there'd perhaps once been people here, milling around and going about their usual day but it seems that everyone's gone now.
of course there's no one here.
fitz ventures further into the building, walking along a row of offices and peering into a few of them ]
Jemma?!
[ he turns on his heel as he calls her name, his voice seeming extra loud in the overwhelming silence of the building. so whose mind did this place come from? he's not sure he remembers anything quite like this, but who knows just what dark recesses of the mind atarah's machine can reach? or perhaps it's coming from jemma. something from her (apparently) horror show of a mind. or some twisted amalgamation of the both of them.
because atarah's cerebral mind device feels like it's the only thing that makes sense right now. because that's where he's at right now. he's in a situation where still being trapped in an alien device makes far more sense than seeing trees with green leaves, a sky that looks no different than the one he grew up under. it makes more sense than a town that, aside from being abandoned, seems a little mundane. perfectly terran.
like nothing he'd seen in the last year, or expected to see again so soon.
fitz continues to wander throughout the town hall, eventually ending up at the bulletin board. he quickly scans through the scraps that are left on the bulletin board then bends to riffle through the shredded pieces of paper beneath it. he scoops up one of the scraps and shoves it in his pocket as he stands back up.
'couls-' coulson? phil coulson? the man he recently learned is- this must be the machine. but what's the point then? why this and especially- ] What the hell is that?
WILDCARD
[ anything else, let me know. i'm down! ]
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Her steps are a bit slower to the building today, her feet dragging as she takes the few steps to the front door. The however-many-days she's been in this stupid town have not been kind to her and she doesn't relish the thought of the afternoon ahead. Maybe this will be the day she decides to venture down into the creepy tunnels beneath the town and try her own hand at searching them...
With her thoughts preoccupied, she doesn't notice the other man across the lobby until she's fully through the door and a few steps into the room. Stopping suddenly, she just stares at him for moment in disbelief before finally speaking. ]
Fitz?
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he turns with a start and a quiet yelp when he hears his name. the surprise comes just as much from hearing his name break through the silence, as from the sound of the voice calling it out. jemma, he hoped for and expected. they're trapped in here together. this is their collective mind palace (probably. it must be). with the scrap of paper that's been shoved into his pocket, he almost expected coulson too. he's just as prominent in fitz's mind right now as jemma.
daisy is unexpected. unexpected but welcome. something feels off though. something doesn't feel right about her appearance here ]
Daisy, how- What are you doing here?
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Peter Benton | ER
The facts are these.
1. He has somehow been kidnapped and left in the woods, near a strange, lonely town. The last thing he remembered was lying down in an empty bed after a marathon surgery session--one he was proud of, but he'd been on his feet for nearly 12 hours and as much as he pretends not to feel anything remotely mundane as exhaustion, it's getting to him. He's wide-awake now, though. Or maybe that's it.
Maybe he's just dreaming.
The problems this scenario holds is that there is--or are--people that have done this to him either on purpose or randomly.
Obviously they want him unharmed, but that also raises just as many questions as answers them.
2. Said strange, lonely town has a town hall with a bulletin board with an eye painted with blood.
So great, not only is he kidnapped to a strange town, but now he's trapped in a town with a serial killer or something.
He knows it's blood almost immediately on sight. He works with it every day, knows the smell, knows what it looks like dried.
"Damn," is the only word that escapes him as he puts his hands on his hips, studying the sight.
This raises entirely too many questions and leaves absolutely no answers.
b. Not As It Seems -
This place has to have some means of communication to the outside world.
Or some evidence of whatever happened to this place.
And maybe the people here simply didn't search hard enough and he was the one who was gonna find something.
Well.
He finds a lot of things here, all of them unsettling and worrying.
This place gives off more of an institutional vibe than an actual home, and with the discovery of the restraints, white pajamas, and smudged and damaged paperwork, all provide disturbing conclusions and honestly, he can't wait to get out of here because this place gives him chills.
And then he sees it.
Lying innocuously on a bed, just like someone had laid it there, except it was covered in dirt and grime like it had been lying there for years.
He's never been here before, how could they--how could anyone--
A record. Miles Davis - Kind of Blue.
He knows it's his because there's a scratch and a slight chip where he'd dropped it one night when he was exhausted after a 36-hour shift.
He picks it up, delicately with his fingers, inspecting it, just to make sure.
c. Wildcard - Anything goes!
b.
Like he isn't desperately trying to survive an insane horror movie with his fellow villagers and not lose his mind.
Baneberry Hall really helps.
As stupid as it is, he can pretend he's in an institution and lie to himself that maybe some actual medicine had been practiced here. That people had been helped here. And that's a nice thought, one that makes him feel a little better. Like he's a little bit closer to home, to the hospital. Is that messed up? Maybe. Probably. But hey. Living in an insane horror movie and trying not to lose his mind.
He has already removed one of the stretchers and some everyday items he can use for the clinic and he comes back periodically, searching the place for potential magical restocking of pills and charts.
When he passes the room and sees someone in there, he mutters a brief oh hey without really paying too much attention because he's busy dusting off some charts with his sleeve.
And then he stops.
Wait.
There's some slow backtracking and then he peeks into the room.
Wait, was that...?
RIP
Peter hears his voice and for a moment he's so engrossed on trying to figure out how this record actually got here, who was in his stuff, what kind of sick game were they playing here, who were they, that he just nods and mumbles a greeting until the rest of his mind catches up to him.
...that was definitely--
"Carter?"
It sounds almost identical to him just calling out for Carter in the hospital.
i'm screaming
Good luck carter
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a
She stops next to him, ish, well out of reach, and studies the eye. Then looks over at him. "Hi. You look new."
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"Mathias. That a person or the town?"
Peter nods, at least he can start to get some answers around here. The bloody eye is horrifying enough in its implications.
"Yes. I'm Dr. Peter Benton." His voice is gruff, not entirely unfriendly but it's clear he's the kind of person that tends to go right for the facts and avoid unnecessary pleasantries.
His bedside manner could use some work, sure.
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a. to see and be seen
Flynn has been watching the board for some time while rifling through the notes he picked up from the ground. They tell him a lot and they tell him nothing at all. Lots of crazy people in town, it seems. The phone numbers he takes. The ridiculous requests to learn about magic he ignores with a scoff.
If this whole display is some perverse Rittenhouse logo, he expects them to be back eventually to do something about it - or to see some townsfolk come in and try and remove it. He'll take either. When the man arrives some time later Flynn hopes that he will finally get some good answers.
That, however, is really unhelpful.
"What, can't appreciate some good old vandalism? Personally, I would have made it a little more ominous. Add a little something."
He gestures at the space underneath the eye.
"You're next."
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b
In this room, she finds a human man, holding something in his hands. He seems oblivious to her presence. By now, Katrina has learned that the humans here will not be hostile to her, either because they see her as a fellow human, or they're just like that to fellow captives of this place.
And so, rather than hiss at him in a manner that dares him to fight, Katrina knocks on the door to announce her presence.
"Not hunting you." Just so we're clear. "Learning this place."
She has an accent, but it might be difficult to place. It's clear English isn't her native language, anyway.
After starting her purpose here, she stares at the disk he's holding. "Is that weapon?"
Marcus Wright| Terminator Salvation/Final Battle
Marcus had hardly sat down on a old cot, if it was worth being called a cot in a building that was falling apart earlier, yet it was apparent where he was now at, he was no longer in the apocalyptic dump he called his home at the moment.
The stench of oil no longer hits his nose.
He must of either gone to another time somehow or place.
He paused when he picked up odd notes with many symbols and other odd codes he had no idea how to decipher at the moment.
It's when he stopped, raising a eyebrow. Behind the papers, there was blood. No telling what kind of blood, but it looked human to say the least. He'd seen terminator blood before and human blood. Sometimes his past has a sneaky way of coming back to haunt him.
Lenore Carrigan || Original Character
Lenore makes her way through town like she knows where she's going. Tiny, 5'2", with an empty holster at her hip and an attitude that exhibits less fucks than a Baptist Church in Mississippi on Sunday. There's not a moment's hesitation in her stride, not an ounce of uncertainty on her face. She might as well have been in Mathias since day one, for all she seems care about her surroundings.
Inside the Town Hall, investigating the board, she studies the notes left and the eye at its heart with the critical judgement of someone who is Tired Of This Bullshit Already. The feeling of being watched sets her hair on end, but that's not going to show on her face any more than the rest of her feelings already have.
Lenore crosses her arms, glaring at the board.
"I hate performance art."
----
not as it seems.
Lenore makes her way to Baneberry Hall, prowling through the ruin with the curiosity and distrust of an investigator who's used to dealing with magic. Or, you know, whatever politically correct term the kids are using these days.
She stops at the threshold of one of the rooms, glaring at the item that lies on the bed. Either it's something that belongs to your character, or it's a de Fleury Medal. Either way, Lenore takes a slow step forward, eying the object a moment before she reaches out to touch it.
to see and be seen
Flynn's lip twitches with amusement at her assessment and he steps closer, towering almost comically at 6'4'' next to her while he pushes at some crumpled paper with his shoe.
"Oh come on, it isn't that bad? People could be naked and quoting Yeats."
He tilts his head at the eye with the theatrical air of an art expert.
"You're telling me you aren't moved by this stunning critique of government control?"
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Garcia Flynn | Timeless
[His first thought is that something went wrong during the jump and he was forcibly ejected from the time machine. Except he doesn't remember the mission, doesn't remember getting on the thing. Amnesia. Temporary or permanent? Hitting his head or being drugged? He doesn't know and that puts a damper on his mood, mildly speaking.
He searches the surrounding area for the Lifeboat. Even in a forest as thick as this, it shouldn't be too hard to find a giant time traveling machine, but no such luck. Which doesn't make sense - if he had been flung far in these woods, he should be injured.
While he travels down the winding path Flynn picks up whatever he deems useful - meaning, whatever he can use as a weapon. Smaller stones to throw. A bigger one to swing with. A thick branch to serve as a club.
Damn caveman tools. He really needs a gun. And a getting of his bearings. Preferably in that order.
When he reaches the village he slows down, taking in the sight with analytical puzzlement. At least he's in modern times and won't have to worry about bluecoats or the Inquisition. He slides the rocks into his pockets, the "club" underneath his jacket and walks the town with the air of a) someone who's always lived here or b) absolutely wants to be here. There's no confusion in his strides, no looking around with irritated frustration even if the emptiness of the town has him on edge.
Before long he'll stroll up to the various front porches, knocking on doors with growing impatience.
If he has been at it for a while, he might try to kick the door in.]
ii. To see and be seen
[Town hall. Maybe he'll get some answers here.
... Or hey, maybe not. Maybe there's just chaos and a bloody eye which is about as useful as the empty streets outside. Is it Rittenhouse then? He's never seen them use a symbol like this but he wouldn't put it past them. Play Illuminati, being just this side of extra in their history-remaking schemes.
Flynn's mouth curls in disgust, hating the feeling of being watched and wondering how they achieved that sensation. Some kind of airborne drug? A way of controlling the populace? What's the deal with this place? Was there a sleeper agent in town he had to eliminate? Had he stumbled into a broken future where they had taken over? What?
The blood looks fresh, so Flynn does the only thing you should do when you find a provocative, bleeding eye on a wall. He takes out a handkerchief and starts wiping it away, trying to smudge it into blindness. Whoever is watching, he hopes they get a good view of it.
When he hears someone approach he turns, the corner of his mouth lifting into a smile like he's some jovial caretaker as he gauges their reaction.]
Damn kids and their graffiti. No respect for authority, eh?
iii. Not as it seems
[It's the 1990s. He's gathered as much by now and ugh, they bring back memories. War. Landline phones. Nikolai and Sergei on their bedrolls signing Quit playing games with my heart until Flynn threatens to cut theirs out.
But the year loses its importance when he finds the item in one of the dusty rooms.
It's a journal. Leather-bound, the letters LP worked into the front cover.
He picks it up slowly, turning it in his hands and for the first time there's a flicker of real emotion, a disturbed and angry expression while he flips through the pages.
If he hears someone in the adjacent rooms he will move, surprisingly quietly for a man his size, and try and sneak up on them. When their back is turned he'll make his move, grab them and slam them up against the nearest wall.]
It's been fun so far.
[His voice is gravely, snide and full of calm rage, the consonants sharp and the vowels heavy with an Eastern European accent.]
But I'm getting tired of this. So you and me, let's have a little chat.
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She hears a noise behind her, feels a presence, and starts to turn too late. She's easy to pin--barely over five feet, barely over a hundred pounds--but she screams in surprise when he slams her against the wall. Athena squinches her eyes shut at the unfamiliar voice, cheek pressed against peeling wallpaper. ]
I didn't do anything! I sweartogod, I didn't do anything, not here anyway, not today at least.
[ The smol teenager has no idea what's going on either, sorry Flynn. ]
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iii RIP
If he paid a little more attention, he'd probably notice the difference in inflection. There's less of a rolling charm and far more aggressive, especially while being slammed against the nearest wall.
But he's too distracted by the face.
He knows that face.
He knows that face so well. The face that's haunted him, the face that he once cared for, the face that he honestly hoped he'd never see again.
Eliot is too shocked to even fight back, even though instincts prompt him to pull his hands up defensively, pushing against the assailant's chest. Roughly.]
What the hell?!
[For all intents and purposes, it looks like he's looking at the face of Damien Moreau.
And damn, that was incredible, he didn't even hear him approach? He's impressed, honestly...]
GOOD LUCK ELIOT
YOU CAN'T FOOL HIM FAKE DAMIEN
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Katrina | Siren
[ One moment, she's leaving Helen's shop. The next, she's in a forest.
Katrina is immediately on high alert, scanning the area for potential hostiles, sniffing the air in search of the sea, or water, moving fast. She heads for the town, not the abyss, following the scent of a body of water. Once at the beach, she runs into the water and dives in, and...
Nothing.
She comes up, looks around for any clue as to why she isn't changing— because it's not the ocean, probably, but even so, she tries again. She comes back up, still human.
Giving an angry cry, she heads back to shore, water dripping from her clothes, hair stuck to her neck and face and down her back. She's tense, shivering a little from the sinking fear that she's trapped. Katrina's entire life has been under her control, her raw strength giving her freedom. If she can't change, she's not herself. She's not human, for goodness's sake. This is not the form she wants to stay in.
She paces, stalking up and down the shore. Eventually she tries to break open one of the crates, and ends up needing a rock to do it— that too is odd, because she's supposed to be stronger than this. She searches it, pulling out clothes that will fit, stripping right there to change.
Approach her, and she will hiss at you, feral-looking. ]
2- to see and be seen
[ Katrina is the one watching you. Or at least, the one physically here watching you, as opposed to whatever the hell else is watching both of you.
The whole thing screams "trap" to her, a clever trick to catch stupid prey. Katrina, though, is not stupid. She is not soft, like Ryn.
When the papers rustle, or if you've been staring at something else long enough, Katrina steps out of the shadows and hisses at you, but less aggressively than most other times. She's making an assessment, rather than immediately deciding to attack. It's... as nice as she's going to be in a first meeting.
It's something. ]
3- not as it seems
[ Weakened by this place, and stuck here, Katrina wanders the town, exploring her prison. In this building, she grabs the first knife she comes across, keeping it handy as she walks, like she's on the hunt.
She will make to attack anyone she comes across, hissing in a threat gesture to give them time to leave or show they're not aggressive. By now she has stopped defaulting to violence immediately, but she's still got her guard up, and she still doesn't trust humans or human-shaped people whose true form she doesn't know.
Eventually, she finds herself in a room where there is a curio she remembers from Helen's shop, a ceramic bowl with mermaids along the entire rim. For all that it's a stupid human thing that mocks her people, makes them gentle and adoring, she can't help from reaching out to touch it, just as she did in Bristol Cove.
She never thought she'd miss that place, the town whose leader murdered so many from her tribe about a century ago. She never thought she'd be curious about the hybrids doomed to stay on land forever. Helen is kind to her and the others, and that throws Tia's assertions into doubt. In her heart, Katrina wants to join Tia. But even deeper than that, she wonders if maybe... maybe some humans are good, are worth letting live. Helen certainly is, especially since she bears siren blood. ]
Hybrids. [ She says it softly as she strokes the ceramic. ] Helen.
[ If happened upon here, she will be somewhat less aggressive than if she'd been found anywhere else in the building. ]
[ ooc: hmu with a wildcard, pm me here, or plurk me at
i;
He's hardly inconspicuous as he comes up on the beach. His red kefta makes him stand out almost anywhere in this town, a fact that doesn't bother him. And, given how much Katrina is moving, it's easy enough to spot her, too.
Fedyor gives her a moment, for her own modesty. He stands away, keeping his gaze on the roll of the waves until he thinks he's given her enough time to throw on the clothes she's discovered. Only then does he approach, looking only vaguely concerned. (He's found that people often don't respond well to out-right concern when put in situations like this.) ]
Hello.
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thor | mcu (end of infinity wars)
( the moment his vision clears, the moment he finds himself standing in the lush trees, he thinks he's still there, amidst the jungle.
were he not blinded by rage and loss and failure, he'd note that the trees were not the same. there were no corpses, no deafening silence and no stormbreaker in hand. the pain, however, is still there, rings sharp and harsh. he knows it well enough to know it is loss.
it's that absence of the stormbreaker that pulls him back, and all sound crashes to reality around him, to the rustling trees, to the summer sky and he stares up at it like a god of nothing.
the anger bubbles over, along with the confusion, the trails winding and the clearing falling away into an abyss before him and he feels the skies resistant to his call. ) Thanos -
( the yell is loud and the sky still draws dark overhead and the lighting still strikes the earth around him because it is a tantrum of a god and it leaves him heaving and exhausted, staring into the ravine below as if there's answers there.
no stormbreaker comes to his hand when he demands it and he sinks to his knees and the air smells of static and petrichor. )
ϟ to see and be seen.
( he's been staring at the eye for a long time, bloodied script and all. ) - I tire of this sorcery. ( and he sounds as he claims, haggard and haunted and jaw clenched. )
ϟ wildcard ( catch him in and around town or wildcard it or dm account ! )
to see and be seen
Speaking of hungover...
Every few days, she checks out the bulletin board for no other reason than to look at it with fresh eyes. This place was nothing more than an inconvenience and she had to smarten up, stop trying to self distract and get home.
But when she gets there she happens on this very tall, very muscular and extremely good-looking guy and well, no one would blame her for possibly becoming a little tongue-tied at some point during this conversation, right?
Wynonna catches what he says and sounds a soft, but incredulous laugh from behind him. ]
You, me and everyone else here. You think the eye is sorcery - [ she gestures to it with a nod. ] - just wait. This place is full of little magic tricks.
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unto oblivion
But that yell isn't nothing. The emotion behind it is more than enough on its own, but combined with that name... It doesn't take a rocket scientist to figure out why the sky suddenly grows dark.
She follows the vibrations of lightning strikes to find him, going further into the forest than she has before until suddenly there he is. An Avenger in the flesh, every bit as awe-inspiring as Coulson's stories had made him out to be. But he's also broken — it's a feeling she knows all too well.
Wrapping her fingers around the ends of her unseasonably warm sweater's sleeves, she moves closer, staying out of reach while peering over the edge of the ravine while she waits for him to notice her presence. ]
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Steve Rogers (MCU/Marvel)
It was the first and most reasonable place to have come to, a place where one might have easily gotten information about the when, the where of this place, if not exactly the what, why, or how. These days, Steve didn't put much stock into the sanctity or trustworthiness of government institutions, however, and as he had crossed the threshold into the otherwise welcoming building, that feeling was not much assuaged by the interior. He was just grateful that he'd arrived in nondescript street clothing - the uniform tended to draw too much attention, though the shield certainly didn't help things.
The empty halls seemed to stretch on, lacking warmth, and lacking the sterile, generic feeling of government facilities everywhere, really. It just felt...wrong. Off. He'd been on high alert since he found himself here, but if he could have just found some information, anything at all, that would have helped. He took a few steps in, towards the bulletin board on display at reception, and glanced to the side.
"...Hello?"
Yeah, he knew it was a dumb move, but the creaking front door would have announced his presence already, so there was no hiding at this point. When silence met his call, and he sensed no other immediate presences in the area, he strode towards the board to give it a look. At first glance, it appeared to be an old community board, though only scraps of paper remained. The eye in the center - his eyes narrowed as he reached out and touched his fingers against the strokes of red - and was resigned and not all that surprised to find that it was blood.
Well, this is just perfect. What have you gotten yourself into, Rogers.
At immediate glance, it didn't appear that there was blood elsewhere - no signs of a struggle or that a body had been dragged or moved. He glanced down at the floor and knelt, shifting a boot aside to survey the crumpled discarded remains of messages that had come before him. What he found did not ease that disquieting feeling he'd had about the blood either.
No mention of block parties, fundraisers, or general community events were among the refuse, but he saw cries for help. Pleas for missing persons, supplies, any number of plaintive requests. Frowning a bit more, he straightened, and considered his options. Normally, in a Town Hall or public records building, one could find, well, public records. Normally, he would have asked a receptionist or a clerk where he might pull documents to get a better idea of where he was and what was going on, but since he was apparently the only person in the building, that meant that he didn't have to worry about pulling documents - even classified ones.
Now, it was just a matter of finding the right room.
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Today, it was bringing new people in.
Bucky has been working on putting his hands to use by fixing up one of the houses over on King Lane while it was quiet. But he was in need of some supplies, which eventually brings him to the Town Hall, hoping to check out that very same bulletin board for anyone posting that they have what needs.
"Hey," he greets, though, with the other man's back to him, Bucky doesn't realize who it is until the other man turns to show his face. Instantly, brows furrow and pinch into uncertainty. "Steve?"
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She's certain the Other Her who was here before probably did the exact same thing, combing through every piece of paper in the building in a mind-numbing attempt at finding even the tiniest crumb of a clue. Since that version of her is gone and everyone else is still trapped in the town, Daisy can only surmise that those efforts had ultimately failed.
This version is determined not to fail, though. She forces herself to keep going despite the annoying dust, irritating papercuts, and ever-increasing feeling of hopelessness. Because getting these people home is her purpose now. Without it, what else does she have?
She doesn't expect to find anyone else in the building when she arrives. It's rare for someone to venture in at the same time as her, so she picks up on the presence almost immediately, moving down the hall to see who it might be. The answer leaves her frozen in place, something like shock written across her face.
"Captain Rogers?"
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